Saturday, May 18, 2013

What Science Knows About Video Games and Violence

        The article "What Science Knows About Video Games and Violence" by Brandon Keim is about what we know about video games and what can we do to prevent in masscares from people who get brain damaged by violent video games. Here's an example," Psychologists aren't sure exactly how video games affect violence, but many are convinced there's a link." However they talk about the killing of the newtown connitcut. "Given that first-person shooters represent a $5 billion market, played by millions of people every day, it’s a scary possibility, and one pushed into the national discussion soon after it was reported that Adam Lanza, who killed 26 people in Newtown, Connecticut, was an avid Call of Duty player. Also disturbing, however, is the possibility that first-person shooters don’t influence real-world violence and are less a genuine suspect than a convenient scapegoat. After all, it’s easier to talk about fake blood than real behavior. This shows that the problem that this guy had was that his brained was too damaged and addicted from video games. I even play the call of duty games but I'm not addicted to them. Another example that there is " at least not of the quantitative, immediately useful variety. Some researchers argue that video games like first-person shooters indeed influence violent behavior—not causing it in some simple, linear way, but making it more likely to occur. Other researchers say this link doesn’t exist. Still others say it might, but it’s impossible to say right now.  What’s possible to know scientifically quickly gives way to uncertainty and intuition.

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